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CASE / pixel-character-water-sword-move-gifen2026-11-06
A pixel-art swordsman performs a water-powered signature move
Media kesimage
KKiki@Mayz1169Lihat asal
Permainan dan interaktifGPT-Image-2.6

A pixel-art swordsman performs a water-powered signature move

A pixel-art swordsman winds up, swings through a curling water effect and returns to a ready stance. The prompt specifies a consistent reference character and a looping attack sequence. Reuse requires the original reference input, which is not included in the FKimage entry.

Prompt

Use the character I uploaded as the reference and make a downloadable looping pixel-art GIF of them performing a signature move.

[Keep the character consistent]
Study the reference and keep every key feature: hairstyle and hair color, face and eye color, marks or scars, outfit colors and patterns, accessories, and their weapon or prop. Same proportions and same look in every frame.

[Pixel art style]
Highly detailed HD pixel art, like premium 2D fighting game sprites: crisp hard-edged pixels, rich palette with pixel shading and highlights, visible fabric folds and hair strands, no anti-aliasing.
Full body, side 3/4 view, same size and same ground line in every frame.

[Design the move]
Pick a move that fits the character's personality, power or weapon (or use the one I give below).
Make it a short, punchy attack anyone can read at a glance: ready stance → wind-up → strike → follow-through → back to ready.
Add an elemental or energy effect that matches the character, rendered as pixel art (e.g. water waves, fire, lightning, petals).
Hair, clothes and effects react naturally to the motion. First and last frame match so it loops seamlessly.

[Output]
Pure white background, fixed camera, character centered with enough margin. No text.
About 12 frames, 1.5–2 seconds, infinite loop.
Deliver an actual multi-frame GIF file I can download.

Asal dan pautan